Forget you Now You See Me nonsense, this is magic I can get behind.


Heatwaves across south-eastern Australia from Wednesday, projected to be the worst in six years

Genuinely dangerous heatwave conditions across south-eastern Australian states from Wednesday to Saturday.

Start preparing. Shop for what you need for the next week, make arrangements not to go out, make sure you’ve got medication, water the plants now, make sure fans and fridge are working, get things set up for your animals, and check on your neighbours especially if they’re elderly.

Get practical advice about how to manage the impact of heat on you, tailored to your location and risk factors, from the University of Sydney’s HeatWatch app.


Imagining a better future: What I learned from solarpunk films

One of my holiday projects has been to attempt to compile a comprehensive list of solarpunk films. You can see the whole list here - it’s currently 37 movies and growing.

I was expecting it to be a fairly straightforward task. There can’t be that many solarpunk movies after all. Instead it was a conceptually tricky and profoundly moving process.

These films have taken me in a few weird directions, and gave me insights into how we might tell better, more creative, energising, and ultimately more optimistic stories about our future.

Solar…what?

Before continuing it’s probably worth defining terms: what makes a movie a solarpunk film? It seems like a simple question. At first I thought it was just a matter of identifying films that depict better futures with added urban jungle vibes. But that’s simultaneously too broad and not specific enough.

Instead I ended up making a list of ingredients in my notes app as I watched. All the films on my list feature at least two of these ingredients, and most have four or more:

  • Ecological restoration: environmental damage being healed through patience, technological innovation that integrates rather than displaces, community mobilising, or through nature's own resilience.
  • Harmony between nature and technology: societies that integrate green spaces, renewable energy, and appropriate technology rather than dominating or destroying ecosystems.
  • Community-focused solutions: collective action, participatory governance (rather than democracy per se), and people suporting each other winning out over individual heroism or authoritarianism.
  • Hopeful futures: even amid crisis or collapse, paths forward exist through cooperation, ingenuity, and transformed relationships with each other and the natural world
  • Decentralisation of power: innovation emerges in bottom-up ways more than through technocracy or rarified expertise, resistant is grassroots, and corporate monopolies and centralised power by localised systems and control.
  • Do it yourself/maker culture**: creation by skilled craftspeople and artisans doing meaningful work, there’s creative repurposing of existing goods, and tools are accessible.

The patterns I observed

Japanese animation propelled the development of solarpunk concepts and aesthetics

Studio Ghibli films, specifically those directed by Hayao Miyazaki and Isao Takahata, established both the aesthetics and the themes that define solarpunk cinema. This draws on deeper cultural contexts:

  • the Shinto tradition of animism (kami inhabiting natural phenomena),
  • the concepts related to satoyama and harmonious coexistence between humans and nature, and
  • Japan's postwar reckoning with the human and ecological toll of industrialisation and militarism.

Miyazaki's films don't simply depict nature as backdrop but as active a participant in the world and stories. For example the Forest Spirit in Princess Mononoke, the Toxic Jungle's purification of the environment in Nausicaä, and Totoro's ancient camphor tree all have agency and act to make changes in their stories. This fusion of environmentalism with spiritualism created a cinematic language for ecological hope that Western animation (and Western society) has only recently begun to explore.

The influence extends beyond themes to aesthetics as well. Ghibli's signature elements of wind-powered technology, minimally disruptive flight, moss-covered ruins reclaiming human artifice, and pastoral landscapes punctuated by technology rather than overwhelmed by it. This had all become the visual language of solarpunk long before the movement had a name, due to Ghibli. When contemporary solarpunk writers talk about "green cities" and "nature integrated with infrastructure" they're invoking the imagery that was rendered in Castle in the Sky's Laputa or Origin: Spirits of the Past's Neutral City decades earlier.

Ecological restoration drives the plot but also gives the films their moral core

The most consistent solarpunk element in films is the possibility of environmental healing. This represents a fundamental philosophical stance, that is, environmental damage is neither inevitable nor irreversible. These films insist that healing remains possible, and can take the form of patient individual action (Elzéard Bouffier's patient tree planting in The Man Who Planted Trees), technological innovation, community mobilisation, or the (re)discovery of nature's own restorative power (e.g. Nausicaä learning the Toxic Jungle purifies soil),

This restoration imperative always requires epistemological transformation. Characters must learn to see the world differently first. Nausicaä discovers the jungle isn't toxic but healing. The people of Avalonia in Strange World realise their power source is parasitic. Mija in Okja has to convince others to see Okja not as an animal to exploit but a sentient being.

Through this process restoring the environment restores our moral centre. Characters and humanity must transform how we understand our relationship with nature before we can transform ourselves.

Importantly solarpunk films rarely depict returning to some notionally pristine pre-human state. Instead they imagine new equilibriums. Humans and the Toxic Jungle coexisting in Nausicaä. Humans and machines building IO together in The Matrix Resurrections. Tokyo adapting to permanent flooding in Weathering with You. The goal isn't untouched or fictional wildernesses but sustainable integration.

Technology can be a tool shaped by intention, not force

Unlike cyberpunk's reflexive technophobia, where technology invariably serves corporate control and leads to human alienation, solarpunk cinema presents technology as more morally neutral. Its effects are determined by purpose and its governance.

The same technological capability appears in radically different contexts. For example robots can be corporate exploitation machines (Elysium's enforcement robots - not a solarpunk film on my list, but maybe it should be because of the gritty DIY vibe and optimistic ending) or gentle caretakers (Castle in the Sky's garden-tending automata). Genetic engineering produces both Mirando's factory-farmed Okja and the possibility of breaking seed monopolies in Vesper. Artificial intelligence can enforce conformity (City of Ember's corrupt mayor) or enable liberation (The Matrix Resurrections' synthients).

The determining factor is almost always depicted as being governance structures and social values. Decentralised, community-controlled technology is shown to serve human and ecological flourishing. For example Neutral City's negotiated coexistence with the sentient Forest, Wakanda's vibranium research being shared for global benefit, or the wind turbines in The Boy Who Harnessed the Wind controlled by villagers they serve. In contrast profit-driven technology is only ever extractive. Mirando Corporation or Buy-n-Large's earth-wrecking consumerism.

This creates a pattern I noticed early on: protagonists don't reject technology but redirect and divert it. Vesper doesn't destroy biotech but liberates it from monopolistic control. The Avalonians don't abandon progress but shift from parasitic Pando to wind power.

The punk in solarpunk comes not through rejection of technology but through collective seizure of it. Technology for the many, not the few.

Community over individuals, collaboration over conquest

All films require protagonists to drive narratives forward structurally, but I was struck that solarpunk cinema consistently emphasises that meaningful change emerges through collective action rather than individual heroics. Even when central characters succeed they depend on building coalitions and mobilising communities. Think of Nausicaä uniting kingdoms and forest spirits, Mija joining with the Animal Liberation Front, and even Bacurau's villagers share knowledge across generations to resist invasion.

This collectivism extends to the depiction of aspirational governance structures. Pom Poko's tanuki hold democratic councils to debate resistance strategies. La Belle Verte's inhabitants use participatory assemblies to make planetary decisions. Neutral City in Origin negotiates terms with the sentient forest rather than attempting to dominate it.

Even in films that show flawed or more complex communities (think Iron Town's environmentally destructive mining in Princess Mononoke), they demonstrate communal social values. Lady Eboshi's settlement provides refuge for lepers and former sex workers. This is at the core of solarpunk's insistence that social and environmental justice must advance together.

The emphasis on community serves practical and ideological functions. Practically, environmental challenges exist at scales beyond the individual. Restoring an ecosystem, transitioning energy systems, or defending against exploitation requires coordination. Ideologically, community itself becomes the vaccine to the atomisation and alienation that enables environmental destruction. When WALL-E's humans return to Earth, they don't arrive as isolated consumers but as a rekindled community ready to work together.

Crisis is an opportunity, not the end

A lot of solarpunk films begin during environmental devastation or social collapse. Examples include WALL-E's garbage-buried Earth, Vesper's post-collapse world of seed monopolies, Nausicaä's spreading Toxic Jungle, and Pumzi's underground rationing after the Water War. This distinguishes solarpunk films from both pure utopias and pure dystopias. The frequent narrative arc from dystopia-to-hope acknowledges crises while insisting on the possibility of a better future.

This is more than upbeat plotting, it seems to do important work to advance the genre’s central argument. It says "yes, things are bad and we can still work towards something better." The catastrophes represented often arise from the very systems solarpunk opposes (to wit: WALL-E's consumerism, Strange World's parasitic energy extraction). These systems caused the crisis, different systems are needed to resolve it. Wind turbines replacing Pando, humans and robots collaborating in restoration, communities sharing resources rather than hoarding them.

Importantly the "hope" in these story arcs doesn't mean easy resolution. Princess Mononoke ends with the Forest Spirit dead even as the land regenerates. Weathering with You accepts a permanently flooded Tokyo rather than achieving restoration. Bacurau's villagers defeat their immediate attackers but remain at the margins of a hostile larger society. The Matrix Resurrections liberates Neo and Trinity but leaves most of humanity trapped. This more tempered resolution differentiates solarpunk's hope from pollyanna-like optimism. Transformation is possible but requires ongoing work, sacrifice, and acknowledgement that the work is never complete.

Indigenous ecological knowledge and decolonisation

A significant thread across solarpunk films - particularly in non-Western cinema and Afrofuturist works - focuses on indigenous knowledge systems and critiques colonial exploitation. Bacurau has a Brazilian lens, showing a sertão community with solar panels and collective governance resisting neo-colonial violence. Black Panther imagines what an African nation might have become without colonisation. Wakanda's vibranium technology develops from indigenous knowledge systems that were never derailed by European exploitation. Even films set in more fantastical contexts often incorporate this dynamic. Atlantis: The Lost Empire contrasts Atlantean traditional ways of working with American mercenary exploitation, while Moana deals with Polynesian navigation traditions.

This pattern aligns with broader solarpunk’s integration of traditional ecological knowledge (TEK), which recognises that many indigenous and pre-industrial societies developed sustainable practices that industrial capitalism destroyed or dismissed. The films on the list suggest that moving forward requires recovering and respecting Indigenous knowledge systems. The punk element here operates through decolonial ways of working - essentially rejecting the assumption that Western techno-science holds all answers.

The aesthetics of abundance and organic technology

Visually solarpunk films have cultivates a distinct aesthetic that’s really in contact to cyberpunk's neon decay and post-apocalyptic wastelands. Instead I consistently saw verdancy and abundance (and abundance in a genuine, non-Ezra Klein sense). This greenness and fertility serves practical and symbolic functions by demonstrating that societies can integrate nature in productive ways, and by showing that sustainability enables abundance rather than scarcity.

The integration of the practical and symbolic extends to architecture and technology. Rather than nature being separate zones, solarpunk films show buildings with plants growing on every surface (Olympus in Appleseed), settlements built around trees (Motunui in Moana), and technology that mimics organic forms (Atlantis' bioluminescent power systems). This may be the central aestheticof solarpunk - dichotomy between human/technological and natural realms is an artifice, they can merge and integrate.

Art Nouveau influences appear throughout the films, arising principally from Ghibli's curvilinear designs. Art Nouveau emerged during early industrial modernity, partly as a reaction against mechanical mass production toward more organic forms and artisanal crafts. Responses later echoed by solarpunk.

Social justice is inseparable from environmental justice

Perhaps the most consistent idea across solarpunk films is a refusal to separate environmental and social concerns. Films that imagine ecological restoration almost always pair it with fairer societies, while ecologically destructive societies are consistently oppressive hierarchies.

This pattern reflects solarpunk's roots in environmentalism and social justice. The films collectively argue that extractive capitalism, colonialism, and authoritarian control inevitably produce social oppression, because these all come from the warped internal logic of domination and hierarchy. Conversely, decentralised, participatory governance, and community-focused problem-solving enables more just relationships.

The expansion of solarpunk possibilities

Recent solarpunk cinema increasingly inhabits different genres beyond science fiction. Action in the case of Black Panther, adventure in Moana, magical realism in Beasts of the Southern Wild, horror(ish) in Love and Monsters, political thriller in Woman at War, even musical in Neptune Frost. Solarpunk values are starting to permeate broader forms of cinema but also other forms of expression.

This demonstrates solarpunk’s flexibility and relevance. A Malawian biographical drama about building a windmill, The Boy Who Harnessed the Wind, embodies solarpunk values just as fully as Japanese animated science fiction like Origin: Spirits of the Past. A Brazilian (decidedly weird) Western (Bacurau) and an Icelandic character study (Woman at War) both engage with solarpunk’s core concerns of community resilience, appropriate technology, resisting exploitation, and hope in culturally specific ways.

What I learned

Watching these films made me recognise there are more than aesthetic trends going on. There’s a coherent, if hidden, philosophy about how to navigate crises and build better futures. The principles that I could discern that might be relevant for what I do are:

  • Restoration, not perfection. We don't need fully-formed solutions before acting. Like Bouffier planting acorns, small consistent actions compound over time.
  • Community over heroics. Adopt more genuine collaborative approaches, things like participatory decision-making, co-design, recognising that complex challenges require coordination.
  • Redirect technology, don't (necessarily) reject it. Rather than prohibiting AI or conversely accepting surveillance capitalism uncritically, we need to interrogate who controls technology, who benefits, and how we can redirect it toward fairness. The question isn't necessarily “should we use tech?” but "how do we ensure tech serves communities?" And if it doesn’t serve us, we should definitely bin it.
  • Coexistence over false binaries. Resist simplistic either/or framing like centralised versus decentralised, individuals versus populations, scientific evidence versus lived experience. The goal is an achievable and sustainable equilibrium, not being right or victorious.
  • Justice and sustainability. Attend to power, colonialism, and structural oppression - not as add-ons but as central to understanding and addressing challenges.

These films aren't escapist fantasy. They're imaginative rehearsals for futures we could actually build, if we keep these principles at the forefront of how we think and act. Optimism isn't naivety about how bad things are, but insistence that transformation remains possible through collective action and relationships. As someone who teaches people who shape health systems and who researches health equity, that's the kind of hope I need to sustain myself - and the hope I want to help others cultivate too.

The climate emergency is intensifying, social inequities continue to deepen, and systems of care are under ever more strain.

And yet.

Humans and robots plant gardens together. Communities resist expansionist extractivism and build alternatives. Young people undermine monopolies. The enterprise is never complete, the endpoint is never guaranteed, but the possibility of a better future persists. That's solarpunk's essential message, and it's one I'm going to carry forward.

Read the Solarpunk films list on Letterboxd

This post first appeared on Harris-Roxas Health


”Tuvalu’s first climate migrants have arrived in Australia, marking the beginning of a historic relocation as rising seas threaten to swallow their island home… Among the Pacific people selected in the initial intake of climate migrants is Tuvalu’s first female forklift driver, a dentist, and a pastor focused on preserving their spiritual life thousands of kilometres from home, Australian government officials said.”

Tuvalu’s first climate migrants touch down in Australia - ABC Pacific


The best films of 2025 (for me)

2025 was a great year for film. I saw 62 films released this year; the ones I enjoyed the most were:

  1. 28 Years Later
  2. Eddington
  3. One Battle After Another
  4. Sinners
  5. Bugonia
  6. Mickey 17
  7. Conclave
  8. Grand Theft Hamlet
  9. Splitsville
  10. Sunlight

My full ranked list is here. I’d happily rewatch the top 30.

I’m still looking forward to watching Palani’s It Was Just an Accident. I’ve avoided watching The Shrouds because I find it hard to imagine I won’t have any more Cronenberg films to watch after this, and I don’t want to dislike it. I’ve also deliberately dodged and Kogonada’s A Big Bold Beautiful Journey because I love his earlier movies and the prospect of this one being a mess has scared me off.


I tried several times to get AI to preserve the grimacing horror of the original, but it keeps insisting on touching up both Cherie and me. Flattering the user is hard-baked into these slop models.

A grimacing couple poses together indoors, with the woman in a red dress and the man in a blue suit, accompanied by the text Season's Greetings  it’s Tony and Cherie Blair.A smiling couple stands together in front of a window with Season's Greetings written in the upper left corner. It’s the AI slop version of Cherie Blair and me.


Of course tech CEOs are held in such low regard when they talk like this all the time.

The real question is why we keep granting them any level of deference, capital, public platform, and regulatory capture.


Have you ever wondered what to do if there’s a rat in your toilet? This comic is for you.

Comic frame with a rat poking its head up from the toilet. A person is looking alarmed. The text reads “First, try to stay calm.”

Finding your tribe: Why Australia’s social media ban gets it wrong

Australia’s social media ban for under-16s is a classic example of narrative driving policy rather than evidence. Facing a complex problem, the Albanese government has leapt to a simple solution that feels decisive rather than grappling with messy trade-offs. The teen social media ban is exactly this kind of policy on the hoof.

The advocacy group 36 Months has been focal to pushing this ban, backed by high-profile endorsements from the Prime Minister. Yet as Crikey recently revealed, while 36 Months accused critics of being in big tech’s pocket, they were quietly lining up corporate sponsorships, eyeing global expansion, and developing their own AI tools to sell. This advocacy has manufactured urgency around a policy that mischaracterises what’s at stake.

Social media platforms have genuine problems like algorithmic amplification of harmful content, privacy violations and surveillance, addictive design features, and the brainrot inherent letting algorithms determine what you see. These issues arguably accrue more harmfully amongst those older than 16, but that’s a digression.

The potential harms of social media don’t exist in isolation from benefits however, particularly for young people navigating identity formation and seeking community beyond their immediate geography. I think back to Twitter in the early 2010s. It connected me with people I’d never have encountered otherwise during a fairly isolated time in my life, and helped me find my tribe. Twitter wasn’t perfect, and it’s certainly terrible now, but there were meaningful benefits for me.

For LGBTQIA+ young people, neurodivergent people, or teenagers passionate about niche interests, these platforms offer lifelines to communities where they feel they belong. And that’s been cut off precipitously, with no thought, and no voice afforded to those groups.

People with disabilities who are over 16 are also finding themselves affected. They’re funnelled through inaccessible verification system, like facial recognition a proof of age tools that don’t work and aren’t accessible. For these people social media isn’t entertainment, it’s their primary access to information, community, and participation in public life. This law locks them out too.

We’ve now legislated to deny future generations these pathways to connection and identity formation. The ban assumes that removing access equals protection, but it ignores how young people actually develop resilience, critical media literacy, and the communication and citizenship skills they’ll need as adults (and that many people aged over 16 lack).

For policy to be workable, let alone good, requires weighing harms and benefits, considering unintended consequences, and learning from implementation challenges elsewhere. Something like an equity lens, a human rights impact assessment or health impact assessment would have identified all these issues in advance.

Instead we have politics masquerading as protection, wrapped in a rhetoric of parental anxiety and delivered with irresponsible speed. Our teenagers, and the communities they’re finding, deserve better than harmful theatre.

This post first appeared on the Harris-Roxas Health blog.

Image: “Group selfie” Creator: Pabak Sarkar Year: 2014 Format: Digital still photograph Rights: CC BY 2.0 Source: Flickr

Women are taking a selfie in colorful, vibrant attire. We can’t see their faces.

Yesterday I posted that the world is divided into The Future is Judge Dredd (Derogatory) and The Future is Judge Dredd (Complimentary).

Today the U.S. Department of Homeland Security posted this:

Judge Dredd, a person in a futuristic armored outfit, is featured alongside the text JOIN. JUSTICE. GOV in a promotional image from the U.S. DHS.

Victoria is dismantling VicHealth - the world’s first health promotion foundation and the template for similar agencies globally. This is deeply worrying news for Australian public health and health promotion.

More at Croakey


A shocking unwillingness to learn anything from Robodebt and deliberate disregard for obvious, foreseeable harms: National Disability Insurance Scheme plans will be computer-generated, with human involvement dramatically cut under sweeping overhaul


“Friendship is actually quite a dangerous thing,” Bell told me. “Friendship is this thing that doesn’t have an immediate social purpose, or social purpose that is defined by the state. Friendship is something that is potentially extremely transgressive, because it’s something where I have an attachment to this person that has no purpose for the preservation of a social order.”

A Genius for Friendship - Game Stories



This animation does an amazing job of explaining why a slightly misplaced wire label led to a shipwide blackout, which in turn led to a the Francis Scott Key Bridge collapsing. Dymo owners take note!


Reading is falling off a cliff, like an endangered craft. This is clearly more about performance than interiority, but perhaps that’s okay if it leads to someone reading?

How fashion embraced the book nerds- GQ


This ridiculous post (the answer is clearly his own tariffs) made me learn about “Boxed Beef”, a fascinating turn in intensive beef production that reminds me of what has happened to poultry. Sci-fi authors who thought we’d be eating vat protein got it wrong.

A “truth” by Donald Trump discusses the discrepancy between dropping cattle prices and rising boxed beef prices, implying potential criminality.